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.VG. Plugins for 3ds Max

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PolygonMap
Excellent 3ds max plugin for quickly applying correct mapping.This modifier allow to set planar mapping
of selected polygons and orient map by selected edge or by maximum (minimum) length of edges in each polygons.
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GradientEdge
The GradientEdge allows you to setup gradient ramp for object edgesThe GradientEdge allows you to setup
gradient ramp for object edges.
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Clone
This plugin allows to create clone of object with any transfrom parameters.This plugin allows to create clone of object with any transfrom parameters.
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Advanced outline
This modifier allows to create outline of selected spline shape and remove intersections.This modifier allows to create outline of selected spline shape and remove intersections.
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Insert Shape
InsertShape plugin - is like native ShapeMerge but on steroids!<br />
It`s much more correct and functional because of clever algorithms.InsertShape plugin – is like native ShapeMerge but on steroids!
It`s much more correct and functional because of clever algorithms.
Using InsertShape you will get clean and predictable results.
Also, you can do Local Projections – really unique and helpful feature.
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Edge Chamfer-Extrude
This plugin allows to create chamfer<br />
(simple and advanced)selected edges and extrude new polygons after chamfer.This plugin allows to create chamfer
(simple and advanced)
selected edges and extrude new polygons after chamfer.
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PolyProfile
This modifier allows you to create a sweep between selected edges
using custom shape for profile,
similar to NURBS – but for editable poly.
Also you can create a blend between two contours (edge selections) using
automatic blend profile or custom shape.
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Map Layers
This plugin allows you to blend multiple texture maps together using various blend modesThis plugin allows you to blend multiple texture maps together using various blend modes
such as add, screen, overlay multiply, similar to Photoshop layer blending.
Each layer has it`s own opacity control and mask slot.
Main purpose of this plugin to aid in creating complex multi-layered mixed textures on the fly, without using painting programs.
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