Adds ability to use custom studio for rendering the 3d models and materials.
Adds ability to add custom commands to menu.
Modified features:
Some changes for Batch Render&Relink tool.
Now the size of TextureMaps in RealSize mode shows the correct values.
Bug fixes:
Fixes a issue with correct placing objects on the floor in the 3dsmax 2012.
Fixes a issue with flipping the thumbnails for max and video files.
Fixes a bug with spinners on some computers.
Note: This version include HELP – file for “Batch Render&Relink” utility.
In this version you can add custom commands to menu.
(Writing a custom menu requires knowledge of the maxScript language.)
Before adding a new menu item, create a script that will execute with menu item.
See description below.
Also see the script “Paint With Selection.ms” and “Random Materials.ms” in the folder “TrackScripts\ProjectManager\presets”
SelectedStruct=PMStructureInfo()
SelectedStruct.RemoveSelection()– Remove Selected Items from List
SelectedStruct.SelectedItems()–Get List of Selected Items –Return Array of Selected Items Example: #(#Multi/Sub-Object:Floor(VRayMtl:POL-parket,VRayMtl:POL-parket_Dark, VRayMtl:POL-plitka,VRayMtl:POTOLOK,VRayMtl:POL-plitka-3,VRayMtl:DEREVO-dveri, VRayMtl:POL-plitka-2,VRayMtl:plitka3,VRayMtl:Kover),Floor_Smania_Light:VRayMtl)
SelectedStruct.SelectedItemsincludeMaps:trueincludeThumbs:true includeMaps:true Get Array of used maps (Available for Materials and 3ds Max files(max file must be saved in 3ds max version 2010 or above)) includeThumbs:true Get Array of thumbnails for selected items
SelectedStruct.SelectedThumbs–Array of thumbnails for selected items Example: #(“\\SUNNY\3dsmax2009\materiallibraries\Kstudio_Materials\Floor\Floor.jpg”, “\\SUNNY\3dsmax2009\materiallibraries\Kstudio_Materials\Floor\Floor_Smania_Light.jpg”)
SelectedStruct.SelectedMaps–Array of used maps #( –Array of used Maps for 1st Material #(“D:\3dsmax2009\materiallibraries\Kstudio_Materials\Maps\wood_floor.jpg”, “D:\3dsmax2009\materiallibraries\Kstudio_Materials\Maps\107.JPG”, “D:\3dsmax2009\materiallibraries\Kstudio_Materials\Maps\oak1.tga”, “D:\3dsmax2009\materiallibraries\Kstudio_Materials\Maps\SA147.tif”, “D:\3dsmax2009\materiallibraries\Kstudio_Materials\Maps\Tile1.JPG”, “D:\3dsmax2009\materiallibraries\Kstudio_Materials\Maps\SNA83.jpg”),
–Array of used Maps for 2nd Material #(“D:\3dsmax2009\materiallibraries\Kstudio_Materials\Maps\wood-39_d.jpg”, “D:\3dsmax2009\materiallibraries\Kstudio_Materials\Maps\wood-39_r.jpg”, “D:\3dsmax2009\materiallibraries\Kstudio_Materials\Maps\wood-39_b.jpg”) )
Get the Array of used Maps for 1st Material (#Multi/Sub-Object:Floor)
SelectedStruct.SelectedMaps[1]